1. Responsible for the production of various sound effects in the game, including but not limited to skill sound effects, interactive sound effects, etc.
2. Able to configure all BGM music for the entire game environment according to needs.
3. Establish a sound effect material library and a game project sound effect library.
4. Communicate with external suppliers and coordinate matters related to sound effect production to promote production progress and control quality.
Bismay Das
HR ManagerPioneer Development Inc.
Active today
8912 Aseana Avenue, Aseana Ave. Aseana Ave, Parañaque, Metro Manila, Philippines
Posted on 14 November 2024
Game Sound Designer
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